Slam standard at-will
2 +9 vs. AC 2d8 + 4
Double Slam standard at-will
The zombie hulk makes two slam attacks against two different targets within reach.
Hulk Smash standard
2 targets Medium size or smaller creature +10 vs. AC 4d8 + 4 and the target is knocked prone and stunned (save ends)
Hulk Stomp minor
5 targets enemies +5 vs. Reflex 1d6 + 4 and the target is pushed 2 squares and knocked prone
Threatening Reach
A zombie hulk can make opportunity attacks against all enemies within reach (2 squares).
Rise Again the first time the zombie hulk drops to 0 hit points
Make a new initiative check for the zombie hulk. On its next turn, the zombie hulk rises (as a move action) with 107 hit points and 1 action point.
Unaligned